Realms are the main way of accessing content in JToH. When joining the game, you are placed in the Ring Select and are able to travel to the Realms that you have unlocked. Each World has a different name for them. Realms may also contain Subrealms.
Names of All Worlds
- World 1: The Great Inferno
- World 2: Spatial System
- World 3: ???
Types of Realms in Each World
- World 1: Rings
- World 2: Zones
- World 3: ???
World Themes
- World 1: Begins in the sky and descends into a volcanic inferno. Inspired by Dante's Inferno.
- World 2: Begins in the sea and ascends into outer space and out of the solar system towards a wormhole.
- World 3: ???
Realms
Realm Requirements
- None (open to all)
- 4 positive energy extracted in World 1
- 1 Medium+ difficulty tower beaten in World 1
- 9 positive energy extracted in World 1
- 1 Hard+ difficulty towers beaten in World 1
- 15 positive energy extracted in World 1
- 3 Hard+ difficulty towers beaten in World 1
- 1 Difficult+ difficulty towers beaten in World 1
- 22 positive energy extracted in World 1
- 3 Difficult+ difficulty towers beaten in World 1
- 1 Challenging+ difficulty tower beaten in World 1
- 30 positive energy extracted in World 1
- 5 Difficult+ difficulty towers beaten in World 1
- 2 Challenging+ difficulty towers beaten in World 1
- 39 positive energy extracted in World 1
- 4 Challenging+ difficulty towers beaten in World 1
- 1 Intense+ difficulty tower beaten in World 1
- 49 positive energy extracted in World 1
- 6 Challenging+ difficulty towers beaten in World 1
- 2 Intense+ difficulty towers beaten in World 1
- 60 positive energy extracted in World 1
- 4 Intense+ difficulty towers beaten in World 1
- 1 Remorseless+ difficulty tower beaten in World 1
- None (open to all)
- 4 positive energy extracted in World 2
- 1 Hard+ difficulty tower beaten in World 2
- 9 positive energy extracted in World 2
- 3 Hard+ difficulty towers beaten in World 2
- 1 Difficult+ difficulty tower beaten in World 2
- 15 positive energy extracted in World 2
- 5 Hard+ difficulty towers beaten in World 2
- 3 Difficult+ difficulty towers beaten in World 2
- 23 positive energy extracted in World 2
- 5 Difficult+ difficulty towers beaten in World 2
- 1 Challenging+ difficulty tower beaten in World 2
- 33 positive energy extracted in World 2
- 7 Difficult+ difficulty towers beaten in World 2
- 3 Challenging+ difficulty towers beaten in World 2
- 45 positive energy extracted in World 2
- 5 Challenging+ difficulty towers beaten in World 2
- 1 Intense+ difficulty tower beaten in World 2
- 59 positive energy extracted in World 2
- 7 Challenging+ difficulty towers beaten in World 2
- 3 Intense+ difficulty towers beaten in World 2
- 75 positive energy extracted in World 2
- 5 Intense+ difficulty towers beaten in World 2
- 1 Remorseless+ difficulty tower beaten in World 2
- 100 positive energy extracted in World 2
- 7 Intense+ difficulty towers beaten in World 2
- 3 Remorseless+ difficulty towers beaten in World 2
Open Realms in Each World
Trivia
- World 3 was previously going to be Blend's Star System, but was removed.
- It is theorized that this is because ciel_azulsky left JToH.
- Its realms were Systems, which included New Star and The Sun.
- Players would have needed to beat the Obelisk of Noob Vengeance in order to unlock it.